Soft-landing
The game involves fitting the house between the other houses.
Concept
Making games feel like building my world with rules and stories.I found out that a game is a great medium to put narratives and interaction. I have made video games that contain my concerns that I had after moving to US. As a foreigner in US, I had to struggle with solitary and feeling to be displaced in the foreign country.The game involves fitting the house between the other houses. I always miss my home country and want to bring everything from my country. The house is a metaphor for everything from my country. I asked to my self. Would it be less exhausted or happier if I can move with everything I miss from my home country? But I do not believe that I would perfectly fit here even though I bring my house from my home country.
Role
Concept, Ideation, Game Design, Visual Design & Programming